Thursday, 26 February 2015

Pendulum, segmented, bouncing balls









These are former models designed for animating in Maya originally they were created for the purpose of animating and getting used to using the package for animating. I mainly focused on basic methods of movement for a bouncing ball, pendulum and segmented pendulum all involving either swinging or bouncing.

I was made to put in practice some of the twelve principals e.g. squashing and stretching  for the bouncing balls.

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