Talks through the basic principles of animating in stages and uses an example of a basic characterised walk and demonstrates the in between phases of manipulating the movement. Talks about the incorrect ways of making the character move, keep drawing one after the other so that it develops in to a long line of continuous images that follow through, filling in the in between stages.
An flip book animation on Goku's fight against Omega shenron that, it is a really big dragonball Z fight feature a lot of movement and in between movement frames and will have taken stages and a lot of main frames to animate it.
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