Over all the work has help me develop various
skills, I have started off with being taught the basic 12 basic principles of animation, which has then been applied throughout this
module and reflected on so that when I produce any animation they feature the
12 main factors of making an animation. The main principles focused on throughout
this module was "Squashing and stretching" and mainly
"timing" so when I first hand drawn and developed an animation it
gave me an idea to how it must run through, if any fames were missing it would
show by skipping/leaping frames flicking from one to another in a flash. I have
a lot more about flip book
animation after doing more research about it and learning to do it properly in
seconds, my idea of a flip book was to develop a an ordinary image in the
middle of a page that just moved across from one side to the other.
The
flip books were mainly develop
as part of the Squashing and stretching method, the main focus was to time it
and make sure the squashing effect was applied. After doing the flip books I
realise that the method of squashing and stretching applies to everything
animators do and is mandatory factor of making any form of cartoon or animated
TV show, film, flipbook etc.
my
storyboarding and idea generation has improved since doing storyboarding on
this course I have learnt what animation requires and what the animator needs
to see when given a storyboard so that they can understand what needs to be
seen when animated e.g. zooming in and out. Storyboarding requires a lot of
work and processing so that it is clear and understandable to others as I have
experience after undergoing an exercise of showing everyone with in my
animation group one each other’s storyboards for opinions and ideas, this
broadened my understanding and gave a few factors of animation to consider when
going back to do storyboarding.
Pendulum
is an easier way of understanding how to create a bigger version of a flip book
for animators, this is a technique all animators use to measure their movements
for characters. I think the pendulum really works and has helped me develop
smooth and clean animations especially on my 5 second animation.
Pixilation is all about taking
pictures in stop motion forms and
transforming them into animations through image sequences, my very own predator
and prey pixilation was a complete disaster, I thought it would be alright with
the 300 fames I had but I failed to make a free
flowing pixilation animation due to missing frames, which later resulting to
continuous skipping really fast pace movement.
The
whole module is enjoyable everything I have learnt has come in very useful and
I am applying all the 12 principles, and factors of animation to everything I
do to make sure the animations, I produce in the future are done professionally
but run perfectly with no problems or faults in running or skipping scenes.
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