Wednesday, 5 November 2014

Evaluation

Over all the work has help me develop various skills, I have started off with being taught the basic 12 basic principles of animation, which has then been applied throughout this module and reflected on so that when I produce any animation they feature the 12 main factors of making an animation. The main principles focused on throughout this module was "Squashing and stretching" and mainly "timing" so when I first hand drawn and developed an animation it gave me an idea to how it must run through, if any fames were missing it would show by skipping/leaping frames flicking from one to another in a flash. I have a lot more about flip book animation after doing more research about it and learning to do it properly in seconds, my idea of a flip book was to develop a an ordinary image in the middle of a page that just moved across from one side to the other.

 The flip 
books were mainly develop as part of the Squashing and stretching method, the main focus was to time it and make sure the squashing effect was applied. After doing the flip books I realise that the method of squashing and stretching applies to everything animators do and is mandatory factor of making any form of cartoon or animated TV show, film, flipbook etc.

 my storyboarding and idea generation has improved since doing storyboarding on this course I have learnt what animation requires and what the animator needs to see when given a storyboard so that they can understand what needs to be seen when animated e.g. zooming in and out. Storyboarding requires a lot of work and processing so that it is clear and understandable to others as I have experience after undergoing an exercise of showing everyone with in my animation group one each other’s storyboards for opinions and ideas, this broadened my understanding and gave a few factors of animation to consider when going back to do storyboarding.

 Pendulum is an easier way of understanding how to create a bigger version of a flip book for animators, this is a technique all animators use to measure their movements for characters. I think the pendulum really works and has helped me develop smooth and clean animations especially on my 5 second animation.

 
Pixilation is all about taking pictures in stop motion forms and transforming them into animations through image sequences, my very own predator and prey pixilation was a complete disaster, I thought it would be alright with the 300 fames I had but I failed to make a free flowing pixilation animation due to missing frames, which later resulting to continuous skipping really fast pace movement.


The whole module is enjoyable everything I have learnt has come in very useful and I am applying all the 12 principles, and factors of animation to everything I do to make sure the animations, I produce in the future are done professionally but run perfectly with no problems or faults in running or skipping scenes.    

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