Tuesday, 11 November 2014

Development







This is my character and scenery development for my 20 second animation, I first started to struggle on finding an idea for my character, my initial idea was to have him in a coat some trousers and shoes. I later was given feedback and told that drawing the character would be too detailed and time consuming when coming to do the actual animation, so I decided to tone him down and add less features and not colour. I took a look and Mickey mouse and drew some inspiration from the character, I think walt disney drew mickey mouse all one colour because it would be a lot easier to animate especially when drawing the frames because there would have been less detail to add in each scene and on the character when moving.



I started my idea generation through a mind map and came to the idea of using fire as my element at first this lead to ideas such as ; a phoenix emerging from a match, a hand creating a flame using a match and a bird flying past all the different elements. These ideas were seen as complicated and not thought through properly, I bounced my ideas of someone and came to the conclusion of making my animation about the element wind because the previous ideas did not present any of the 12 principles and would not turn out to be a very good as animation because there would not be very much movement and uninteresting as an animation because they lack skill involved in the making of the animation.    




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