To day I have continued modelling my own character in maya, I have worked on modelling the pelvis ton the head and arms of my character. This at first was hard work because I was fresh to this package and had no previous experience with the software and any of the tools, but now I understand what it takes to structure and create a character, though I would not say I am a professional with creating in Maya and I need more experience with the package. I struggle sometimes with placing polygon faces, faces are sometimes hard to manage because I insert too many edge loops which eventually causes my shapes to over complicate and deform due to multiple edges on more than one face. The images below are of my first attempt of creating a pelvis, unfortunately for me I failed to achieve a smooth shape and struggled with inserting the edges in line with the character template which resulted in me starting again from the beginning. I feel not have the experience with the package has made me take longer than I should have to create a basic clean shape so of this is due to remembering where the tools are, overtime I had to pause and remember what tool to use for specific areas and points.
Over all creating basic character has been hard but over the few days I have gotten used to finding and using the tools thanks to basic maya tutorial provided by my Tutor explaining rigging step by step. These provided videos have given mean insight into the simplicity of creating a character once I understood the tools and there uses and abilities through showing me where the tools are and what there their functions are and what they can be used for, what makes them special, why and what the disadvantages and advantages are when using them, all this information has allowed me to be decicive when using the tools and has made think carefully through understanding there use.
In order for me to improve I think that I need to practice with the package for the future and learn how to create characters and understand the use of all the tools in Maya by finding information on the software and its capabilities through media, videos and books to help build my knowledege with Maya. I want to use this package professionally to produced my own animations, I always dream of creating an animation like Toy story, Incredibles, Monster Inca, Big Hero 6 and many more. I realise the skill to use this package will not just fall my lap, I will need to dedicate my self to learning it thuroughly by understanding Maya's capabilities and functions.



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