For our animation we needed a treadmill, so I created one based on my imagination and built one stage by stage . It went well because of my previous experience with modelling on the practice model, having done modelling before has now helped me to create a model from scratch because I now understand how modelling with polygons work and the tools I was required to use for modelling, working with 3D forms is now a lot easier thanks to my tutor Matt's Maya tutorials because his step by step guided has made me understand thoroughly how information 3D shapes work in Maya as a 3D package and the requirements needed in order to make a good decent model. Based on my inexperience with my previously I feel, with out these tutorials I would have struggled to model anything because I would have now have any understanding of the layout of tools. I say this because the tutorials Matt provides talks me through the not jeu the steps of making but the dangers you can face if you use the wrong setting of model in correctly which I have experienced in the past.
I would say that I need to work on modelling better figures, because when I develop a model of an object it always looks very basic. with this model for example, has now had to be re-modelled because it happened to be very hard to recreate because there were too many faces to work with so my partner Robin decided to create a more smooth looking, sleek and more realistic treadmill that was obvious in its representation.
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