Wednesday, 30 September 2015

Character rig (Practice)


To day I have had a lesson on maya and learning how to move and create a character using 3D software. After not using Maya for a long period of time I have been re-introduced to the software mainly for the requirements of the Telling tales, because I am required to use Maya as an animating tool knowing that 3D work is my weakness and I do not yet fully understand the basics of using this package. The basics of this package will need to understood if I am able to animate in 3D, personally I feel that the functions of a character are easy to control but making the character move clear and continuously will prove to be a challenge due to not having much experience with the package.

I have managed to develop a set of character poses easy using maya and have noted the shortcut keys to enable the characters joints to move, this task has helped me to slow grasp the basic and I feel that I am still learning more as I study maya.








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